:: com :: sun :: star :: rendering ::
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unpublished |
constants group AnimationRepeat |
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- Description
- This are the possible repeat modes for animations.
These constants determine how the [0,1] parameter range of the
animation is driven through, thus defining the possible repeat
modes.
- Since
- OOo 2.0.0
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Constants |
ONE_SHOT |
The [0,1] parameter range is sweeped through exactly once. |
ONE_SHOT_PINGPONG |
The [0,1] parameter range is sweeped through exactly twice. |
PINGPONG |
The [0,1] parameter range is sweeped through infinitely. |
REPEAT |
The [0,1] parameter range is sweeped through infinitely. |
Constants' Details |
ONE_SHOT
const byte ONE_SHOT =0;
- Description
- The [0,1] parameter range is sweeped through exactly once.
The [0,1] parameter range is sweeped through exactly once,
starting with 0 and ending with 1.
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ONE_SHOT_PINGPONG
const byte ONE_SHOT_PINGPONG =1;
- Description
- The [0,1] parameter range is sweeped through exactly twice.
The [0,1] parameter range is sweeped through exactly twice,
starting with 0, going to 1, and going back to 0. When
plotting the value over time, this yields a triangle curve.
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PINGPONG
const byte PINGPONG =2;
- Description
- The [0,1] parameter range is sweeped through infinitely.
The [0,1] parameter range is sweeped through infinitely,
starting with 0, going to 1, and going back to 0, and then
starting again. When plotting the value over time, this yields
a repeated triangle curve.
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REPEAT
const byte REPEAT =3;
- Description
- The [0,1] parameter range is sweeped through infinitely.
The [0,1] parameter range is sweeped through infinitely,
starting with 0, going to 1, and starting with 0 again. When
plotting the value over time, this yields a repeated saw-tooth
curve.
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